A metaprogram is
how an individual perceives the world and processes & sorts
sensory information. Understanding metaprograms has many implications
for successful communication:
1. Moving away from vs. moving
towards
Some people focus on problems and avoid things and need the 'stick'
(Moving away from) and others focus on what they want (moving towards)
and respond to a 'carrot'
2. Necessity vs. possibility
Some people are motivated by what they need or must do (necessity)
and others by what is possible (possibility)
3. Similarity vs. difference
Some people look for the similarities between themselves/current
situation and others/other situations and other people look for
the differences
4. Attention on self vs. attention
on others
Some people are quite self-focused and tuned into their own feelings
and others are more selfless and focus on the needs and feelings
of others and what response they get from them
5. Large chunk vs. small chunk
Some people think and talk in generalities and see the big picture
(large chunk) and others break things into smaller specific tasks
(small chunk)
6. Internally referenced vs. externally
referenced
Some people rely on their own feelings about things (internally
referenced) and others rely on others judgement. (externally referenced)
7. In time vs. through time
Some people see time spatially with the past being to their left
and the future to their right (through time) and other people see
the future ahead of them and the past behind them. (in time)
8. Primary focus of interest
People vs. activity vs. place vs. things vs. information vs. time
In any situation, a person's primary focus will be on different
things, e.g. at a party, who was there (people), what happened (activity),
the venue (place), the furniture, cars in the drive, clothes people
wore (things), what was talked about (information) and when the
party was/what happened when (time) |